The goal of the project was to research, develop a concept, and create an intuitive interface for a hackathon management platform.
01 Hypotheses & objectives
Competing solutions were analyzed, and interaction scenarios were defined for different user groups: organizers, participants, sponsors, judges, and mentors. Based on this analysis, user needs and Jobs to Be Done were identified.
02 Research
Provide teams with effective tools for teamwork to avoid relying on third-party tools.
03 Results
A Customer Journey Map was created based on the research, illustrating the full user interaction cycle with the platform.
04 Design
User feedback was collected through prototype testing based on the information architecture to identify and resolve potential issues. The visual style was defined with a mood board, followed by the final design of key pages.